Battle For Vitoria

Official Announcement

by Juste JonnyPTS Dev Blogger - 03/27/2019Published Date

Announcing of our first board game Battle For Vitoria, previously known as Project Battle Filth. This game has been many months in the making, and it is now ready for its public debut. We will be hosting play sessions at this weekend's Pax East 2019 event. At Pax East you'll be able to play the game, checkout many of the fabulous character artwork, and speak with the game's creator me; Juste Jonny.

Battle For Vitoria is a competitive War Strategy board game where players build, maintain, and mobilize a medieval high-fantasy army in order to achieve one of many possible win conditions; all the while ensuring that their opponents do not. The unique alignment, leadership, and loyalty systems present challenging decisions to the players, which can have both positive and negative outcomes echoed throughout their entire army. Unlike most other board games, Battle For Vitoria has no randomness, and leaves nothing to chance. Tactical skill and being able to out-think your opponent(s) is the key to victory.

At the game's core is a strong desire for the ultimate experience in competitive war gaming. To achieve this we have designed a game that has absolutely no RNG. We want to ensure that you can only blame yourself when things go wrong, or praise your own skills when things go according to plan. We also avoid having long-term playing go stale by allowing player's to fully customize the battle maps. Don't worry, we'll launch the game with a "hopefully" balanced pre-built battle map, to ensure quicker game setup.

More details are available on the game's official website BattleForVitoria.com

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